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12/6/11

DotA 2 (Beta) Review

(Updated 02/13)
The Matchmaking in DotA 2 is horrible I would not recommend this game to anyone who enjoys their happiness or their sanity, because you will be put up again and again and again against stomp teams, untill they fix this it really doesn't deserve a 8.5, more like a 5.5 if that. There's no fun to found in time after time being put up in games that are impossible to win.


Not only this but the community is a bunch of delusional pricks, reporting them doesn't do anything either you only have a limited amount and the second you report 1 20 more will pop up in their place.. People spend more time arguing who sucks more then playing the game. The only time you probably should play this is if you have a stomp team like all other valve's games..


For those who don't know DotA (Defense of the Ancients) is originally a custom scenario for the game Warcraft III: The Frozen Throne, This was based on AoS (Aeon of Strife) from Starcraft, as such the style of this game is usually referred to a AoS. However sometimes they are also referred to as MOBAs (Multiplayer Online Battle Arena)



DotA 2 is played from a top down perspective like RTSs usually are, using the left mouse button to select and the right mouse button to move or attack, along with using Q,W,E,R to cast spells however all keys are rebindable so there is no need to worry if you do not like that setup.


The principle for this game is fairly simple, the objective is to destroy the enemy's Ancient but unfortunately it is guarded by waves of annoying minions spawning, OP (Overpowered) towers that clearly don't like me and like to shoot me at the worst possible times, and of course where you come into play Heros. At the start of the game you select your Hero from 3 types; Str (Strength) , Agi (Agility), and Int (Intelligence).